// mod author
Halicade
// works All mods
Gulden Biome (Continued)
This is a 1.6 version of the Gulden Forest/Gulden Biome mod. Originally uploaded by pphhyy, then continued by Sovereign, additional contributors listed below. Republished under MIT license, same as it's previous versions. But if requested by either, I will take this down. They ca
- mod
- 1.6
- 1.5
Beard Age Requirement
This adds a requirement to beards so that pawns under a specific age will not get them.
- mod
- 1.6
Random Genetics Framework
Random Genetics Framework is designed to generate random genes for pawns based on your own conditions.
- mod
- 1.6
- 1.5
[KYD] Baked Bread (Continued)
A continuation of the Baked Bread mod by Kayedon.
- mod
- 1.6
- 1.5
No Homewreckers
After letting this mod marinate in my unpublished mods for a couple months it is now released.
- mod
- 1.6
- 1.5
Femboy Xenotypes
Femboy Xenotypes! Introducing Femboy Xenotypes. Not satisfied with only traits, I have made xenotypes as well. These Xenotypes all have different genes and various unique qualities. Factions are not necessary for the xenotypes. They will also appear in other factions. Additionall
- mod
- 1.5
- 1.6
Children Don't Need Deathrest
I got tired of them not getting enough learning because they needed to deathrest.
- mod
- 1.5
- 1.4
Creep Joiners Have Feelings
Do not use this mod. There are better options available. "Way Better Romance" "Integrated creep joiners" and "Humanoid Alien Races" All do the same thing (and more) as this but better performing. I did this as an "I just want this" solution. Because of the way CreepJoiners are co
- mod
- 1.5
No Forced Baldness Genes
A couple genes in various mods prevent pawns from having hair.
- mod
- 1.6
- 1.5
Hide Pawn Labels
Very quick and simple mod to hide pawns labels/names from appearing.
- mod
- 1.6
Increased Body Type Diversity on Adulthood
In vanilla RimWorld, when children go through a growth moment and become adults they have two options for body type.
- mod
- 1.6
Random Genetics Genes
Contains an assortment of random genes using the random genetics framework.
- mod
- 1.5
- 1.6
Fashionable Trait
Adds two traits Fashionable -Trait that colonists get buff/debuff depending on quality of clothing.
- mod
- 1.6
- 1.5
Modify Tiles at Game Start
When setting a landing spot, you are not able to modify tiles on the world map.
- mod
- 1.6
Instant grav anchor
Allows you to place a grav anchor wherever and whenever you want.
- mod
- 1.6
Planet Layer Visualizer
Planet layer visualizer is a mod I created mainly for development purposes.
- mod
- 1.6
No More Psychic Bonding Rizz
From an idea posted by Dr Jimothy in Mod-ideas, and since I already had the code.
- mod
- 1.6
[KYD] Zucchini! (Continued)
A continue of the Zucchini mod by Kayedon.
- mod
- 1.2
- 1.5
Random Body Type Spawning
In base game Rimworld, pawns body types are determined by their backstoryDef.
- mod
- 1.6
[KYD] Gourmet Pemmican (Continued)
Originally created by Kayedon.
- mod
- 1.4
- 1.3
Xenogenes are Not Body Mods
The other day I had a highmate pawn join my colony.
- mod
- 1.6
Moon Cheese: Taking the moon
The moons. Great big rocks in the sky. Well some of them at least. You ever look up at one of this Rimworlds moons a notice a yellow hue? Why is that? Furthermore why are some parts of this planet covered in cheese? This mod intends to answer that question by bringing the moon to
- mod
- 1.6
Hair color unlocked
Something I realized is that even though there's tons of hair colors, you don't always get a large variety of hair colors on pawns.
- mod
- 1.6
Random Starting Pawn Apparel Color
When you start your scenario, your pawns always start in the same Baby-blue Synthread clothes.
- mod
- 1.6
Implants Affect Body Modders and Body Purists
Adds a check for pawns with body modder or body purist to see if they have an implant from a specific anomaly Metalhorror and will add it to their count.
- mod
- 1.5
Cow and chicken
Mama had a Chicken. Mama had a Cow. Dad was proud. He didn't care how. Using the power of 1.6, cows and chickens can make babies. Follows pokemon logic, Babies will take the form of the mother. How? He didn't care how. We just went over this. Why did I make this? Honestly I'm sti
- mod
- 1.6
Look Change Whenever
If you're like me you probably have over 100 hair mods.
- mod
- 1.6