// mod author
Logan
// works All mods
Combat Extended Fixes
Version: 1.1.0 Fixes numerous small issues with Combat Extended. So far: Ammunition in firearm magazines no longer contributes to bulk. (upstreamed) Shotgun spread reduced to 1 inch per yard for buckshot and 2 inches per yard for birdshot Grenade range dropped to just farther tha
- mod
- 1.6
- 1.5
Show Missing Ingredients
Shows which ingredients are missing on a crafting bill, when viewing the bill's detail page.
- mod
- 1.0
- 1.1
Better Random Incidents
Replaces the MTB calculation with a new *per-incident* MTB calculation.
- mod
- 1.3
ED-Shields
Version: 1.5.0 Recompiled for 1.5, based on ED-Shields By Jaxxa, published under the MIT license Source code is on github at Note, this is only tested with CE. Bugs for non-CE operation will only be addressed if they come with an easy solution, ideally in the form of a pull reque
- mod
- 1.6
- 1.5
Fix Wall material HP
Tired of automatic weapons in CE chewing through meters of stone in an afternoon?
- mod
- 1.0
- 1.1