// mod author
Master Chief
// works All mods
The Family Farm
After Grandpa passed away, you left over to take over the family farm.
- scenario
- 1.1
Imperial Conscripts
When the Empire arrived, the High Stellarch laid claim to this entire rimworld.
- scenario
- 1.2
Climate Collapse
As civilization begins to fall, you fled your home city and now need to build up a survival compound in the wilderness.
- scenario
- 1.2
Epic Crashlanded
Your trade ship was accustomed to landing on this nearby rimworld within your native stellar system.
- scenario
- 1.2
Mining Expedition
Corporate Mining Expedition Your faction will be a New Arrivals.
- scenario
- 1.1
The War for PPV22 a Rimwar Campaign Outlander
The Megacorporation has hired your mercenary outfit to clear out the hostile tribes in this region to make way for strip mining and massive deforestation.
- scenario
- 1.2
The War for PPV22 a RimWar Campaign Tribe
The outlanders have invaded your sacred lands, burned your villages and scattered your people.
- scenario
- 1.2
Escaped Convicts
You were sentenced to a long period of cryosleep for your crimes.
- scenario
- 1.1
Insurgents
This rimworld was recently subjugated by the Empire and now ll factions are subject to the iron fisted rule of the High Stellarch.
- scenario
- 1.1
Midworld Suburbs
Your homeworld recently ascended from rimworld to midworld.
- scenario
- 1.1
Brigands
Pirates do not sow...literally. You will have enough starting fire power to take out a faction base. You will also have orital trade ships coming in every 5 days. But you can't sow. You'll have to get creative to survive. Yo hoho and a bottle of rum, is a pirates life for you? Yo
- scenario
- 1.1
Colony 1
A small group lands on a barely habitable rimworld where terraforming was thought to have failed.
- scenario
- 1.0