// mod author
Mr Samuel Streamer
// works All mods
(Deprecated) Mr Samuel Streamer's Custom Faction
This mod was continued and folded into the Mr Samuel Streamer Flavour pack
- mod
- 1.4
Schratt No More
Accidentally started your playthrough in an Ancient Forest only to realise far too late that so much as looking in the direction of a tree spawns enormous, horrifying monsters?
- mod
- 1.4
Fungoid Apocalypse (Version 4)
Beginning in an abandoned city, you must survive passive but infectious mycoids, and the far more aggressive packs of feral fungus mutants.
- scenario
- 1.4
The Phoney Pharaoh
After being banished from the Empire for breaking the laws of man and discovering a way to ascend beyond the strict psylink limitations of the Empire, a lazy, good for nothing, roboticist, and his two robot companions, head to a distant primitive Rimworld to con their way into go
- scenario
- 1.3
Ragnarök
Ragnarok This is a flavour and retheme for royalty to have more of a viking/Ragnarök flavour to it, intended for use only with the Twilight Modpack ( wouldn't really make sense otherwise.
- mod
- 1.5
Grey Goo Flavour Pack
Disclaimer! The work within is almost 99% the work of the incredibly talented Keyz! I am simply uploading the beta version to the workshop while the final kinks and issues are resolved! Please refer to this very handy github graph to see contributors to the full mod: Grey Goo! Th
- mod
- 1.5
Fungoid Apocalypse
Beginning in an abandoned city, you must survive passive but infectious mycoids, and the far more aggressive packs of feral fungus mutants.
- scenario
- 1.4
Gymbro Flavours
Please bring any technical issues to my Discord: This allows us to look at technical logs, give clear instructions on fixes, and link to relevant other mods/files!
- mod
- 1.4
Ungus Bungus
Working from a tribe of two, make your way through the generations and tech levels of Rimworld.
- scenario
- 1.4
Reeman Apocalypse
The world's water is stagnant and now friends turn to foes in a battle to secure valuable, fleeting, technology.
- scenario
- 1.5
Fungoid Apocalypse (Version 3)
Beginning in an abandoned city, you must survive passive but infectious mycoids, and the far more aggressive packs of feral fungus mutants.
- scenario
- 1.4