// mod author
N7Huntsman
// works All mods
Combat Extended Guns (Old)
This mod is also available on Github.
- mod
- 1.5
- 1.4
Combat Extended Melee [Old]
This mod can also be found on GitHub.
- mod
- 1.5
- 1.4
Combat Extended Armors [Old]
This mod can also be found on GitHub.
- mod
- 1.5
- 1.4
Combat Shields
Additional types of shields from a variety of eras, usable with melee and certain ranged weapons.
- mod
- 1.0
- 1.1
Combat Extended: Weapons
This mod is also available from Github A collection of ranged and melee weapons for Combat Extended from various eras.
- mod
- 1.0
- 1.1
Razor Wire (With Damage)
An evolution of barbed wire, concertina wire, also called razor wire, is named for its helical shape and tendency to expand—resembling a musical instrument of the same name--was first developed during the First World War.
- mod
- 1.6
- 1.5
Defenses Expanded
A collection of fortifications from throughout history.
- mod
- 1.0
- 1.1
Rim Guns Extended
A lot of weapons find their way out into the Rim--ranging from cutting-edge charge rifles manufactured on a distant Glitterworld, to reliable standbys designed centuries ago.
- mod
- 1.0
- 1.1
Palisades
Description Simple walls constructed from logs driven into the ground, the use of palisades dates back thousands of years.
- mod
- 1.0
- 1.1
Mechanoid Nerf for Combat Extended
This optional patch/submod rebalances the Mechanoid faction—Centipedes in particular—to make them less formidable for players who choose to disable Combat Extended’s ammo system or simply don’t enjoy the challenge posed by Mechanoid raids as they currently stand in Combat Extende
- mod
- 1.6
- 1.5
Medieval Times + Combat Extended Compatibility Patch
(Updated 12/22/19) This mod can also be found on GitHub.
- mod
- 1.0
Palisades Embrasures Patch
This optional mod that makes lowered palisade sections impassable, making them function like embrasures.
- mod
- 1.1
- 1.2