// mod author

noddistVitae

10 mods123K total downloads 4.8 avg rating

// works All mods

VFE: Mechanoids Assemble Mechanoid Chips
management

VFE: Mechanoids Assemble Mechanoid Chips

Allows you to Assemble Mechanoid Chips from the Biotech DLC at the Advanced Assembler The signal chip costs 50 plasteel, 200 steel, 4 advanced components and 5 uranium.

Archotech Race
Stale
management

Archotech Race

This mod adds an Archotech race to the game and some backstories for them They don't need to eat nor sleep and are stronger but are more sensitive to psychic influences Change if they have hair or not on the Vanilla Expanded Framework's settings Did you find a bug?

MorrowRim - Vanilla Psycasts Expanded patch
No 1.6
management

MorrowRim - Vanilla Psycasts Expanded patch

This patch allows you to unlock MorrowRim's psycasts when using Vanilla Psycasts Expanded These psycasts can be found in the Skipmaster path You might encounter problems with mods that add things to the skipmaster path such as the path's psycasts dissapearing.

Facial Animation Gene Heads
Stale
management

Facial Animation Gene Heads

This mod uses the new targetGeneDefs from FA to add gene specific heads This only targets the vanilla biotech heads.