// mod author

R&D

46 mods15K total downloads 2.8 avg rating

// works All mods

R&D - GodPawn
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management

R&D - GodPawn

Ever wanted a colonist who's basically the main character?

R&D - MEGATECH
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management

R&D - MEGATECH

Megatech represents the ultimate evolution of transhumanist technology, far surpassing even the legendary capabilities of archotech.

R&D - Power Throne
management

R&D - Power Throne

Entomb a living pawn upon a Power Throne to project colony-wide psychic buffs across all maps and caravans.

R&D - Auto-Triage
management

R&D - Auto-Triage

Auto-Triage lets you designate medical zones by severity so pawns automatically use the right beds based on how injured or sick they are.

R&D - Archotech Omni-Printer
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R&D - Archotech Omni-Printer

The Archotech Omni-Printer is an advanced device that scans any item or pawn and stores it in a digital catalog.

R&D - Auto-Cryptostasis
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management

R&D - Auto-Cryptostasis

Auto-Cryptostasis Gene Adds a gene that grants pawns the ability to enter and exit cryptostasis at will, without requiring a cryptosleep casket or assistance from others.

R&D - Archotech Meal Synthesizer
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R&D - Archotech Meal Synthesizer

Adds an archotech meal synthesizer, a compact 1x3 food production building that accepts the same raw feedstocks as a standard nutrient paste dispenser but produces Archo Synthetic Meals.

R&D - Corpse Bombs
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R&D - Corpse Bombs

Rig any corpse with explosives and let raiders set them off for you.

R&D - Archotech Lightning Tower
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management

R&D - Archotech Lightning Tower

A building that harnesses the lightning strikes to collect power and wirelessly distribute it to batteries regardless of grid connection, upgrade with research to turn the lightning into weapons and defend the colony (As with all my mods, this one will likely see improvements as

R&D - Autobong for All
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management

R&D - Autobong for All

Sometimes I just want more smokeleaf but don't want to have highlife meme.

R&D - Stasis Capture Rifle
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R&D - Stasis Capture Rifle

An archotech-derived charge lance that fires temporal containment bolts instead of lethal rounds.

R&D - Shadow Frenzy Gene
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management

R&D - Shadow Frenzy Gene

This mod adds a gene that gives pawns an activated ability to become invisible and teleport between enemies in a killing frenzy.

R&D - Pathfinders
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management

R&D - Pathfinders

Pathfinders adds a custom xenotype/pawnkind engineered to outclass baseliners in almost every way that matters.

R&D - Optical Laser Implants
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weapons

R&D - Optical Laser Implants

LASER EYES~! This mod provides specialized optical implants that can project high-energy beams capable of cutting through enemies, igniting terrain, and accidentally incinerating anything else in the line of fire. Including your own colonists. And crops. And base. Grants two abil

R&D - Simple Things
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management

R&D - Simple Things

Just some basic stuff, nothing too fancy(except for the brain implant).

R&D - Recruitment Beacon
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management

R&D - Recruitment Beacon

RecruitmentBeacon it adds in a building and item that can be used to spawn in various amounts of new pawns at the appropriate tech level and faction based on colony wealth and population, both item and building can be reloaded and used multiple times through the run.

R&D - Mr. Fusion
management

R&D - Mr. Fusion

Mr. Fusion! Adds an archotech matter-energy conversion device that turns unwanted items into electrical power. Haul junk, corpses, chunks, worn-out gear, or anything else you want gone into the Mr. Fusion and it will systematically break it down at the atomic level, generating el

R&D - Legendary Ravens
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management

R&D - Legendary Ravens

Adds legendary ravens inspired by Odin's mythical companions Huginn and Muninn.

R&D - Progenitor Pawn
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R&D - Progenitor Pawn

An incredibly overpowered pawnkind & xenotype that i made for personal use, but i figured others might like to play with it as well.

R&D - ROOT Matter
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R&D - ROOT Matter

ROOT Matter is a programmable universal substrate that replaces conventional crafting materials.

R&D - Helmeted Gasmask
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R&D - Helmeted Gasmask

A fully sealed combat helmet with integrated gasmask designed for frontline siege operations.

R&D - Obsidian Power Sword
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R&D - Obsidian Power Sword

Use obsidian to make a powered monosword variant, with additional persona weapon: Black Blade now compatible with Melee Animations.

The Magic Box
management

The Magic Box

Your faction will be a New Tribe.

R&D - Custom Boomstick
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management

R&D - Custom Boomstick

This is my gun, there are probably others like it but this one is mine.

R&D - Armored Tophat
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management

R&D - Armored Tophat

I got tired of being shot in the head for wanting to look fancy.

R&D - Mega Penguins
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management

R&D - Mega Penguins

Makes penguins significantly larger and introduces 'Gigapenguins'.

R&D - Big Ol' Kitties
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management

R&D - Big Ol' Kitties

This mod rescales every feline in Rimworld to turn housecats into massive predators and big cats into towering apex hunters.

R&D - Vomitornado
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management

R&D - Vomitornado

It's really gross. Honestly i don't know if this will occur normally in game, i made it specifically to patch into TTK - $vomitornado event cost: 2500 coins karma type: Doom Restored + upgraded Vomitrain. Now introducing the Vomitsunami and Vometeor~! additionally: Degurgitation

R&D - Spring Cleaning[for TTK]
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management

R&D - Spring Cleaning[for TTK]

My apology for making the vomitornado addon, it adds a TwitchToolKit event to remove filth from the map, costs 1000 coins.