// mod author
Victor
// works All mods
Walls are solid
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors.
- mod
- 1.6
- 1.5
Anima Bionics - Forked
A fork, made with permission, of Seti's Anima Bionics that overhauls pretty much all stats, replacing the efficiency bonus with psycasting related buffs.
- mod
- 1.6
- 1.5
Revert Column Texture
Reverts the column texture to the one from pre-1.
- mod
- 1.6
Supersoldiers Unleashed (VFE - Ancients Patch)
I always hated how there's no way to avoid gambling my pawn lives, especially when playing an unbalanced modpack, so I decided to tweak some values myself!
- mod
- 1.4
- 1.3
Simple Automation
Adds processes to vanilla and some modded electric production tables to allow passive generation of common items, at the cost of electric energy and time.
- mod
- 1.5
- 1.4
Vanilla Genetics Expanded - Genome Extracting Table ALL Genomes
Patches in all recipes for extracting genomes for Vanilla Genetics Expanded, unlocked by research.
- mod
- 1.6
- 1.5
Painting is construction
Changes painting from Art to a Construction job, and allows the work type to be done by mechanoids.
- mod
- 1.5
- 1.4
Consciousness affects more!
Makes the Consciousness stat affect Psychic Sensitivity.
- mod
- 1.4
- 1.3
No Armor Slowdown
No more piling up armors in your stockpiles because you don't want snail-paced pawns!
- mod
- 1.6
- 1.5
TerraPumps Sped Up
I really like the concept of the Terrapumps, but much like the vanilla counterpart, I felt like it takes them too long to complete.
- mod
- 1.5
- 1.4
Grass Yield Hay
Grass yield hay. The written configuration is 6 hay per "square of grass". But with the skill modification, it seems to be more. You can double click for a multiple select and also "cut" or "harvest" it to yield hay. If you have any issue or balance feedback, please let a comment
- mod
- 1.3
Altered Carbon Sleeves Patch
Patches out select races from being grown as sleeves in the Sleeve Incubator.
- mod
- 1.3
Missile Conventionnel
Ajoute un lanceur de missiles conventionnels à RimWorld.
- mod
- 1.6
- 1.5
Simple Salted Meal
( simple meal with greater expiration date ) Cooked food like simple meal that doesn't expire after two days with a small nutrition malus.
- mod
- 1.3