// mod author
willow
// works All mods
Anthrosonae
Anthrosonae are a category of xenotypes designed to resemble various anthropomorphized animals, ranging from foxes to dragons, cats to wolves, et cetera.
- mod
- 1.5
- 1.4
More Tillable Terrain
This patch contains a few tweaks to make tilling more viable according to my personal tastes.
- mod
- 1.6
- 1.5
Static Factions
I got tired of seeing indistinct and boring names for factions, so I added some static names based on what felt unique & thematically appropriate.
- mod
- 1.6
Research Obelisks
Adds an early game substitute for the monolith's standard research income, buildable ASAP from shards and steel.
- mod
- 1.6
Squidd's Beauty Rebalance
v0.1 Reduces the impact of the arbitrary impressiveness score on colonist mood and increases the impact of beauty-related mood buffs. Without mods the de-facto strategy to managing colonist moods is to lump most everything in your base into a single large room which will quickly
- mod
- 1.3
Untobled Walls
Removes the hideous offensive evil toblerone walls and replaces them with beautiful and spiritually pure rectangular walls.
- mod
- 1.1
- 1.2
Useful Barricades and Sandbags
Have you noticed that barricades and sandbags provide only 5% more cover than stone chunks?
- mod
- 1.4
Small Gravship Shelf
This mod adds a small 1x1 version of the gravship shelf from Vanilla Gravship Expanded.
- mod
- 1.6
Affordable Terrain
Patches the terrain affordance of most natural floors to allow for the construction of anything without bridges.
- mod
- 1.4
Early Cryptosleep
Reassigns the cryptosleep casket building to the micro-electronics research, so it has a more functional place in the game.
- mod
- 1.0
- 1.1
Another Neutroamine Synthesis Mod
Adds a recipe for the synthesis of neutroamine.
- mod
- 1.4
Hemogen Go-Juice
Adds a new recipe for the production of go-juice using hemogen x4 and neutroamine x2.
- mod
- 1.4
Early Vanilla Tech
This mod relaxes the research requirements for the DeepDrilling, GroundPenetratingScanner, and Cryptosleep research projects to make them more accessible in the early to midgame.
- mod
- 1.4