儿童活动与早教管理 Children Activity and Early Education Management
This is a content complement and operation optimization mod with medium low implementation difficulty it adds child activity zoning early education and light work systems and enriches child growth gameplay while ensuring safety 本模组为内容补全与操作优化类模组 实现难度中低 新增儿童活动分区早教与轻量劳动系统 在保障安全的同时丰富
This is a content complement and operation optimization mod with medium low implementation difficulty it adds child activity zoning early education and light work systems and enriches child growth gameplay while ensuring safety
本模组为内容补全与操作优化类模组 实现难度中低 新增儿童活动分区早教与轻量劳动系统 在保障安全的同时丰富儿童成长玩法
It solves the core pain point that vanilla children are completely unsupervised they wander around with no output every day and have poor skill foundation when they grow up
它解决了原版儿童完全放养的核心痛点 儿童每天闲逛毫无产出 长大后技能基础较差
Children run into dangerous areas such as factories and defense lines and parents cannot control them there is also a lack of gameplay related to child growth
儿童乱跑进入工厂防线等危险区域 家长无法管控 同时缺少儿童成长相关的玩法
The core mechanism is to designate exclusive activity zones for children arrange early education and light labor improve skill foundation after adulthood and limit activity range to ensure safety
核心机制为划定儿童专属活动区 安排早教与轻量劳动 提升成年后的技能基础 同时限制活动范围保障安全
The mod allows safe activity zone designation
本模组支持安全活动区划定
You can draw child activity zones children under twelve years old can only move within the zones by default and are prohibited from entering dangerous areas
可绘制儿童活动区 十二岁以下儿童默认只能在区域内活动 禁止进入危险区域
You can set exception personnel for example children can follow their parents into work areas
可设置例外人员 比如儿童可以跟随父母进入工作区
The mod features an early education system
本模组配备早教系统
You can set daily early education duration default two hours per day and assign any adult colonist as teacher
可设置每日早教时长 默认为每天两小时 指派任意成人殖民者担任教师
Teaching effect depends on the teacher skill level higher skill brings more experience children gain five to twenty points of corresponding skill experience per hour
教学效果取决于教师技能等级 技能越高儿童获得经验越多 每小时获得五至二十点对应技能经验
Optional subjects include basic labor corresponding to construction and planting medical knowledge corresponding to medical treatment basic combat corresponding to shooting and melee and art enlightenment corresponding to art and social
可选科目包含基础劳作对应建造与种植 医疗常识对应医疗 战斗基础对应射击与近战 艺术启蒙对应艺术与社交
Light work arrangement is available
支持轻量劳动安排
Children over ten years old can be assigned simple work such as hauling cleaning and harvesting work efficiency is forty percent of adults and will not affect growth speed and health
十岁以上儿童可安排简单工作 例如搬运清洁与收割 工作效率为成人的百分之四十 不会影响成长速度与健康
Growth bonus is provided
具备成长加成效果
Children who receive continuous early education during childhood will get plus one initial level for all basic skills after adulthood maximum cumulative plus two levels it will not break game balance
儿童期持续接受早教的 成年后所有基础技能初始等级加一 最多累计加两级 不会破坏游戏平衡
Performance note
性能说明
It only adds experience calculation logic and does not modify core child attributes and growth speed
仅增加经验计算逻辑 不修改儿童核心属性与成长速度
This mod enriches child growth gameplay improves the practical value of children in the colony and helps players cultivate better skilled colonists in advance
本模组丰富儿童成长玩法 提升殖民地中儿童的实用价值 帮助玩家提前培养技能更优秀的殖民者
第一次创作请见谅,遇到mod不合理的bug或者平衡问题将会在下一个版本进行修改让大家玩的满意
Please bear with us as this is our first attempt at creating such content; any unreasonable bugs or balance issues related to the mods will be fixed in the next version so that everyone can have a satisfactory experience.
Special thanks to wordtomod.com for the support and for helping me organize most of the tools and various material data
在此感谢wordtomod.com的支持 帮我整理大部分工具以及各类材料数据