// mod author

Uuugggg

28 mods6.7M total downloads 4.7 avg rating

// works All mods

Replace Stuff
No 1.6
management

Replace Stuff

Place buildings anywhere, on top of existing things, and the game will handle it.

Share The Load [Obsolete 1.5]
No 1.6
management

Share The Load [Obsolete 1.5]

Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1.5 doesn't do, but Share

Smart Medicine
No 1.6
management

Smart Medicine

Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on the caravan, because thi

Everybody Gets One
No 1.6
management

Everybody Gets One

Set a bill to craft things until there's one for each member of the colony.

Build From Inventory
No 1.6
management

Build From Inventory

Construction will use things in your colonist or pack animal's inventory.

TDS Bug Fixes
No 1.6
management

TDS Bug Fixes

These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods.

TD Find Lib
No 1.6
management

TD Find Lib

A framework for user-customizable, highly-detailed filters for things.

Meals On Wheels
No 1.6
management

Meals On Wheels

Colonists grab meals from animals, or each other, if needed - if there is nothing else available.

Use Bedrolls
No 1.6
management

Use Bedrolls

Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up after sleeping.

Gear Up And Go
No 1.6
management

Gear Up And Go

Adds a button to draft, swap gear, then go to the target location --- "A Raid!

Ctrl F
No 1.6
management

Ctrl F

Press Ctrl-F to pop up a search for things on the map.

Mining Priority
No 1.6
management

Mining Priority

Prioritizes mining to the rarest metal first; unskilled miners only work rocks.

Safely Hidden Away
No 1.6
management

Safely Hidden Away

Bases that are in remote locations don't get raided as often.

Random Research
No 1.6
management

Random Research

A scenario option for random research, with optional blind research: You don't even know what is being researched (until a certain amount of progress is made) Note that you do need to Turn it on as a scenario option.

Five Second Rule
No 1.6
management

Five Second Rule

Deteriorated food/items that don't become worse with low HP also don't sell for less.

Stockpile Ranking
No 1.6
storage

Stockpile Ranking

" "Makes stockpiles better" " - Mehni --- Stockpiles prefer certain items, but if none are available, allows others.

Custom Alerts
No 1.6
management

Custom Alerts

Set up alerts using custom filters so you know when something shows up on the map.

Fuel Economy
No 1.6
management

Fuel Economy

Transport Pods use less fuel for less mass ; Small 20kg Transport Pod for more efficiently transporting small amounts Customizable pod weight for how broken you want it to be; The default is that an empty pod will consume 50% as much fuel as a full pod.

Crazy Cat Lady
No 1.6
management

Crazy Cat Lady

Adds the colonist trait: "Crazy Cat Lady" Such a person will be very sad with no cats, but very happy with lots of cats.

Ground Scanner Redesign [1.0-only]
Stale
management

Ground Scanner Redesign [1.0-only]

Redesigns how the 1.0 Ground-penetrating scanner works. !!Version 1.1 RimWorld already updated the Ground-penetrating scanner, so this is a dead mod!! (albeit there is room for a "surface resource scanner" that would be a new building and a new mod) It scans a growing area over t

Bloody Mess
No 1.6
management

Bloody Mess

By some strange twist of fate, people around you die violently.

Melanin Matters
Stale
management

Melanin Matters

Human leather inherits the color from the, uh, donor --- Grab these other fine mods to make the game more realistic : Bloody Mess Stop Poking Me Crazy Cat Lady Errors Scream At You

ErrorsScreamAtYou
No 1.6
management

ErrorsScreamAtYou

RimWorld screams at you when you get an error (Thanks Youtube/75MKX1nmeNA for most sounds) --- Grab these other fine mods to make the game more realistic : Bloody Mess Stop Poking Me Crazy Cat Lady Melanin Matters ---

Stop Poking Me
No 1.6
management

Stop Poking Me

Just a few sound effects to make the game more realistic --- Grab these other fine mods to make the game more realistic : Bloody Mess Crazy Cat Lady Melanin Matters Errors Scream At You ---

Fix Add Bill
No 1.6
management

Fix Add Bill

Fixes the long-lasting bug in the "Add Bill" button