// Combat · RimWorld Mod
[Abandoned] MSE - Prosthetic Combat
This mod is no longer maintained.
This mod is no longer maintained. Check out MSE - Prosthetic Combat from another modder as a replacement.
Not Just Another Combat Prostheses Expansion. An expansion of vanilla combat prosthesis with exclusive weaponized prosthetic and MSE integration.
- Include ranged weaponized prosthesis that can really shoot. With PCF, it also can shot while your pawn use its gun.
Pawn in this image use high tier non-craftable weaponized prosthetic.
All Other Features
- Add new research projects.
- About 10+ ranged prosthesis that can really shoot.
- Support MSE part system feature. Weaponized prosthesis can keep its child parts and ready for module.
- Support MSE prosthesis adaptation system.
- Support MSE implant system. You can also install implant on weaponized prosthesis part.
- Weaponized prosthesis also can be found on trader and raider. Make your game more fun.
- And many other features.
Items Spreadsheet
Github
Proper Shotguns : All shotgun weaponized prosthesis will fire 6 pellets simultaneously, rather than one single shot.
NOTE
Prosthetic Combat Framework and Medical System Expansion is required for this mod to work. So put this mod after those mod.
Verb Expansion Framework
- Added 10+ ranged weaponized prosthesis using VEF framework.
Combat extended
- Compatible with CE but weaponized prosthetic doesn't have ammo system.
- Adds new ranged prosthesis.
- Adds new melee attack skill with button.
- Integration with another mod.
If you have new weaponized prosthesis idea, feel free to tell it in "New Ideas Suggestion". I'll decide it to add it or not. This include mod balance if you have some suggestion about it. Also if you have error or weird issue after install this mod please tell it at "Bug Report".
As much as possible this mod use xpath or harmony to patch game or any other mod so i can use it with my 300+ mod modlist.
Thanks to Marnador for font.