// Management · RimWorld Mod

Adeptus Xenobiologis: Aeldari (RaddusX's Version)

Description This will contain my new features, changes, and fixes for the great Adeptus Xenobiologis: Aeldari mod.

Description

This will contain my new features, changes, and fixes for the great Adeptus Xenobiologis: Aeldari mod.

Requirements

New Features

  • Skyboards! Your Hellion Riders (or anyone really) can now ride their signature skyboards, to the horror of the citizens of the Rim. I've added a mod setting to prevent pawns from using a skyboard if they don't have hellion rider armor equipped. Balanced and lore-friendly. It's enabled by default. (Pause menu -> Options -> Mod Options -> RaddusX - Aeldari). The only thing missing is separate textures for north/west/east.

Changes & Fixes

Due to the Steam Workshop description limit, for a full list of changes and fixes please see the GitHub page.

Warning

If you play as the Drukhari, I recommend you disable chaos spawns in the main mod settings until you are ready (Pause menu -> Options -> Mod options -> Adeptus Mechanicus -> Xenobiologis Settings -> disable Daemonic incidents). This is because of the high market value of the race and their equipment (overall higher w/ my changes if I'm not mistaken), which will mean tougher raids. I learned that the hard way after the second raid xD (or maybe I just need to git gud).

Credits:

Hellion rider skyboard textureSpacecraft Engine Loop 01 by Tim_Verberne for the skyboard sound (I've shortened it, added a fade in/out but it's far from perfect (my changes)). • Detailed Body Textures 3 for the drukhari body textures (modified to add nipples, added texture masks). • Hair in the screenshots: Ponpeco Hair & UNAGI Hair (I'm using their vanilla, hair 1 & 2 mods, which you can find through their profile. • Nice Hands Retexture shown in the screenshots • Nice Bill Tab shown in the screenshots