(almost) Instant Xenogermination Coma
Reduces the length of Biotech's Xenogermination Coma from 2 in-game days (120,000 ticks) to 1 real-life second (60 ticks).
Reduces the length of Biotech's Xenogermination Coma from 2 in-game days (120,000 ticks) to 1 real-life second (60 ticks).
Similar Mods
Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
- mod
- 1.1
- 1.2
Defensive Positions
Allows your colonists to remember their position during base defense.
- mod
- 1.0
- 1.1
Wall Light
As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh
- mod
- 1.1
- 1.2
Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
- mod
- 1.6
- 1.5
More Mods by Tanden22
Dryad Armor Boost
Straight up doubles the armor of all dryads(and gives 50% armor to dryads without).
- mod
- 1.5
- 1.6
Dryad Patch MegaMix
Straight up doubles the armor, attack damage and speed of all dryads(and gives 50% armor to dryads without).
- mod
- 1.6
- 1.5
Dryad Attack Boost
Straight up doubles the attack power of all dryads.
- mod
- 1.6
- 1.5
More Management Mods
Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
- mod
- 1.1
- 1.2
EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
- mod
- 1.6
- 1.5
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- mod
- 1.0
- 1.1
Replace Stuff
Place buildings anywhere, on top of existing things, and the game will handle it.
- mod
- 1.1
- 1.2