// Management · RimWorld Mod

alt's Ambience Framework

This mod is a framework to be used by other modders.



This mod is a framework to be used by other modders. It does nothing on its own. I made this for myself to add ambient sound effects to my game without them having to rely on specific triggers.


  • Play sound effects at random intervals defined in the mod settings.
  • Adjust volume of all sounds using this framework.
  • Custom tags to define what sounds play in what conditions, and if they should be disabled by default.
  • Checkboxes to disable/enable sounds in the mod settings.




Q: Where can I see the documentation for this?
A: Check out the README.MD on Github.

Q: Is there a preview?
A: Yep! Check out my other mod Ominous SFX Collection (AAF).

Q: Performance?
A: Should be negligible.

Q: Can I translate this?
A: Yep!

Q: I have a bug report!
A: Post a detailed report in the dedicated discussion! Make sure to include steps to reproduce and a full log, otherwise I'll likely not be able to help.



Should be compatible with everything!



Should be safe to add and remove.


  • None so far.


Github Source

Please report any bugs, but note that as I don't actively mod, I may not be able to address them all.

This work is licensed under CC BY 4.0.