// mod author
three
// works All mods
Simple Utilities: Fridge
Simple Utilities: Fridge A continuation of Simple Utilities: Fridge by Owlchemist.
- mod
- 1.5
- 1.6
Simple Utilities: Ceiling
Simple Utilities: Ceiling A continuation of Simple Utilities: Ceiling by Owlchemist.
- mod
- 1.5
- 1.6
Primitive Fridge
Adds primitive fridges capable of refrigerating perishables.
- mod
- 1.5
- 1.4
Advanced Tribal Cooler
Adds an advanced tribal cooler capable of refrigerating perishables This passive cooler will be able to go down to temperatures of 4°C, effectively refrigerating your meals, meat, etc.
- mod
- 1.5
- 1.4
S.U: Fridge (Adaptive Storage Patch)
A Simple Utilities: Fridge patch that makes it utilize the Adaptive Storage Framework.
- mod
- 1.5
- 1.6
alt's Ambience Framework
This mod is a framework to be used by other modders.
- mod
- 1.5
Disable Ruins
Ever wanted to land on a rimworld NOT filled with useless junk and forgotten ancient buildings that add little to no value to the environment?
- mod
- 1.5
Ominous SFX Collection (AAF)
A collection of various ominous ambient SFX using alt's Ambience Framework (AAF).
- mod
- 1.5
Ignite Everything (Continued)
Allows you to rain hell and ignite everything.
- mod
- 1.6
- 1.5
Primitive Fridge - Wall Fridge Addon
A wall variant of Primitive Fridge.
- mod
- 1.5
- 1.4
Disable Vanilla Music
Removes all Vanilla and Royalty music except the end credits and menu tracks.
- mod
- 1.5
- 1.4
Deep Water is Passable (and bridgeable)
Makes deep water passable with a heavy path cost, and also makes it bridgeable.
- mod
- 1.5
- 1.4
Disable Anomaly Music
Disables all Anomaly music, allowing regular music to play instead.
- mod
- 1.5
- 1.4
Adjustable Pawn Speed
Adjustable Pawn Speed This mod allows you to adjust the movement speed of pawns, giving you control over how quickly your colonists, raiders, allies, and animals move.
- mod
- 1.5
- 1.4
Caves of Qud OST
Caves of Qud OST: Soundtrack album by Craig Hamilton.
- mod
- 1.5
- 1.4
Adjustable Food Poisoning
Makes food poisoning adjustable default settings nerf food poisoning a bit to make it less painful to play with
- mod
- 1.6
No Break Alert
Disables mental break risk alerts Are your colonists constantly on edge?
- mod
- 1.5
- 1.4