Alwim the Living mistletoe(test)
This mod adds the Alwim, a race with a single branched wing.
This mod adds the Alwim, a race with a single branched wing.
(This is a beta version; some features are still not implemented.)
◇The Alwim, People of the Silver Forest
The Alwim are a different race with plant-like wings growing from their backs.
Unlike many races in Rim that have undergone genetic modification or the influence of Alcotec, the Alwim show no such traces, leaving their origins shrouded in mystery.
They are called the People of the Silver Forest because they basically live in villages in the forest, which is covered in dense fog for more than half the year.
They have an aspect as herbalists, cultivating the strange plants that grow in the forest and using them for their livelihood, but due to their shy and unambitious nature, they rarely venture out or start wars.
Because of their knowledge, they have deep expertise in medicine and agriculture, but because their wings tend to be perceived as prey by both herbivores and carnivores, they are extremely bad at skills related to animals...
◇Genetic Mutation
Very rarely, Alwim with a unique appearance may be born. It seems to be caused by a genetic mutation, but the reason why is not well understood. One theory is that it is a special atavism?
・Estrie
A variant with characteristics very similar to Sanguophage. It requires hemogen for survival, and its wings turn red, and it tends to have superior physical abilities.
For some reason, only female Estries have been confirmed.
・Quintae
A variant with blue wings. It has an extremely low immune system and is so weak that it needs to be regularly conditioned with herbal tea, but it is highly intelligent and possesses a special ability to heal its companions.
For some reason, only male Quintae have been confirmed.
◇Medicinal and Poisonous Plants
In the Silver Forest, strange plants grow, and the wisdom of using them for daily life—collecting, cultivating, and compounding medicines—is deeply ingrained.
They use medicinal plants to heal wounds, bring mental stability, and create herbal remedies to soothe battle wounds.
Similarly, they also utilize poisonous plants. They compound various poisons—those that seal the hands gripping swords, those that shatter armor, those that enhance the power of fire attacks—to defeat external enemies.
◇Glasswork
Even if they make medicine, they need containers to put it in.
Therefore, the technique of glasswork for medicine containers has also developed.
Initially, only bottles were made, but later, elaborate crafts were created and came to be valued as works of art.
Trade with other countries mainly involves selling these crafts.
◇ About Racial Traits
◇ Advantages
High probability of acquiring the "Good Person" trait
No acquisition of "Arsonist" or "Drug-Related Traits"
Slightly faster movement speed
High melee evasion and ranged accuracy
Very high cultivation speed and harvest yield
Fast healing speed
Ability to perform low-power ranged attacks
◇ Disadvantages
Slightly higher asset value
Slightly higher threshold for mental break
Poor at trading and difficult to negotiate prices
Low empathy
Slow shooting speed
Highly flammable and takes significant heat damage
Slow mining speed
Extremely low probability of taming and training animals
Facial Animation compatible add-ons are available here.
https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3763316234
Supported Languages
Japanese
English(Almost entirely machine translation)