// Management · RimWorld Mod

Balanced Glitterworld Medicine Crafting B18

Balanced Glitterworld Medicine Crafting B18 mod preview for RimWorld

Allows crafting Glitterworld Medicine at the Drug Lab out of 3 Neutroamine, 1 Medicine, 10 Plasteel, and 8 Synthread after a newly-added "Glitterworld Medicine" research (Spacer 2000).

Allows crafting Glitterworld Medicine at the Drug Lab out of 3 Neutroamine, 1 Medicine, 10 Plasteel, and 8 Synthread after a newly-added "Glitterworld Medicine" research (Spacer 2000). That's it.

Why?



There are a bunch of other glitterworld medicine crafting mods out there, but this one is balanced in a way I prefer. It's actually part of a far larger mod that I've put on hold right now because I've run into a few issues that'll take a while to fix.

Notes



- Should be compatible with every mod, but a bunch of larger mods recreate this recipe in other ways, which may lead to balancing issues. In general, avoid using this mod with any "glitter tech"-type mods, but no errors should occur at any point.

- This mod does not patch the Glitterworld Medicine texture to the old one, I just couldn't find a clean picture of the new one.

- Due to issues relating to how medicine recipes are defined, the new recipes appear at the top of the drug lab recipe list.

- The bulk recipe was balanced around O Negative's Bulk Medicine Production mod