// Management · RimWorld Mod
Beauty Matters - Continued
1.6 version of InertialMage's mod. Changelog: Recompiled for 1.6. Original was not, despite claiming the 1.6 tag. Notably, this fixes the red error on opening its mod settings menu, error which made setting settings for this mod impossible. Removed dependency on XML extensions. W
1.6 version of InertialMage's mod. Changelog:
- Recompiled for 1.6. Original was not, despite claiming the 1.6 tag. Notably, this fixes the red error on opening its mod settings menu, error which made setting settings for this mod impossible.
- Removed dependency on XML extensions. Which it was dependent on and which was not noted in its About. This is also the reason why I chose to not make it backwards-compatible with previous versions of Rimworld.
- Because I removed XML extensions, the patches are no longer optional and always apply. Given you needed to restart to (un)apply them and that you can simply drag the slider to zero, I saw no point in re-implementing it.
- Patches requiring Ideology now only load with Ideology.
- A fair bit of general code cleanup which if you are curious about you can look up in my Github.
I admit I did not thoroughly test it beyond refactoring it. So bug reports and suggestions are welcome.
Original description
You ever wonder why a colonists beauty doesn't sweeten deals, make people take what you say to heart more? Even, make slaves submit to you more easily? Well I have the mod for you
Currently the stats that beauty will affects are:
-Conversion Power
-Negotiation Ability
-Trade Price Improvement
-Social Impact
-Suppression Power
A patch that allows beauty to affect more social stats instead of capping out at 2.
Has a config allowing you to change how much the stats will be affected per point of beauty.
Don't really know what to put into the FAQ, I'll update it as people have questions