// Medical · RimWorld Mod

Better Surgery

About: This mod fixes 2 issues with rimworld surgery: All surgeries have a minimum 2% chance of failure, no matter how good everything is.

About:

This mod fixes 2 issues with rimworld surgery:
  • All surgeries have a minimum 2% chance of failure, no matter how good everything is.
  • When surgery fails, the surgeon just stabs their patient like a maniac.

Features:

  • Surgery success chance now can reach 100%.
  • When surgery fails, damage from failure will be limited to a single body part.
  • In most cases, that is the part that was being operated on or the body part the operated part is attached to (if the part being operated on is missing).
  • If a surgery doesn't target a particular bodypart, the damage will be dealt to the core part of the body (the torso for humans and most animals).
  • If a bodypart is destroyed by damage but the bodypart is in good condition (above 75% max health), damage will be reduced, so the bodypart persists.
• Surgery outcomes have also been changed:
  • Surgery with complications
  • Low probability.
  • Deals 10 damage.
  • Despite this, the operation is successful unless the damage destroys the part that was being operated on.
• Minor failure
  • Very high probability.
  • Deals 10 damage.
• Catastrophic
  • Low probability.
  • Deals 20 damage.
  • Causes an infection.

Q&A:

  • Q: Is this mod safe to add mid-save? A: Most likely, yes. All features of the mod should work normally.

Compatibility:

Credits:

  • Harmony library - Brrainz

Changelog:

  • v1.1: Reduced lethality of surgery failure for body parts with low max health (fingers, internal organs).
  • v1.0: Release.