// Management · RimWorld Mod

Black Cell Colony

Black Cell Colony Because why not.

Black Cell Colony

Because why not.

How to get one:
Every day at 6 AM, the game scans all food nutrition on the map. Once it hits 50 total, a black cell joins.

Abnormal Cell Body:
A body made entirely of cooperative black cells. Immune to common diseases. Feels only 15% of normal pain. Self-regenerates.

Survival Joy:
An overwhelming will to live, a joy written into the cells themselves. The lesson they teach you is this: sky-high mood, always. If you can stay alive, what can't you endure?

Cell Count:
Every 3.75 nutrition eaten = +1 cell count. Spend 1 to split off a new black cell, added directly to your colony. Death is intercepted and the body turns into meat on the spot——no mood hit, no colony disruption.

Cell Strength:
Every 10 cell count = +1 cell strength layer. Each layer: damage reduction, attack speed, move speed, damage multiplier——all go up together.

Cell Specializations:
Cell count can also be invested.
Recovery spec: auto-heal after combat.
Defense spec: +5% blunt/sharp/heat armor per level.
Work spec: +10% global work speed per level.
Gene Plunder: steal genes from targets, or grant them to others.
Cell Blade: bonded weapon. Melee up close, throw at range.
All managed from a single control panel. Merging a specialized cell refunds all invested points.

RimTalk (optional):
If RimTalk is installed, automatically loads five personality variants (tsundere / lazy / calm / gentle / sharp). Talk frequency set to minimum by default——won't crowd out other characters.

What it really is:
Premium worker drones. The longer you keep them, the more of them you have, the stronger they get. Even death is just free meat.

Requirements:
Harmony / Humanoid Alien Races 2.0
Biotech DLC (recommended)