// Management · RimWorld Mod
Blindsight Half Blind Mood Tweak
Rectify the moodlet for being half blind to be consistent with the rest It always bothered me that being half-blind goes from a positive mood at Elevated to a negative mood at Sublime, despite the fact that the social impact doesn't indicate it being seen as a negative thing.
Rectify the moodlet for being half blind to be consistent with the rest
It always bothered me that being half-blind goes from a positive mood at Elevated to a negative mood at Sublime, despite the fact that the social impact doesn't indicate it being seen as a negative thing.
The moodlets for half-blind and not-blind stack, so the total effect of being half-blind is still negative, but it's no longer worse than being fully sighted.