All weapons and items can be "crafted" using the Messenger in the production tab Bloodborne Weapon Remake This is a complete remake of my old mod Bloodborne Weapon.
All weapons and items can be "crafted" using the Messenger in the production tab
Bloodborne Weapon Remake
This is a complete remake of my old mod Bloodborne Weapon.
https://steamcommunity.com/workshop/filedetails/?id=2497998005
I used some old assets (which look kind of bad compared to the new ones), but everything else are new. Now all weapons, shields, firearms and some items of Bloodborne are now in this mod. All weapons are craft-able at mod's workbench after researching Smithing.
This mod tries to present transformation attack from Bloodborne in a simple way. Weapons have different sprites when doing different attacks. Additionally, all weapons can do melee AOE, smashing multiple targets into pieces with a single strike.
Dual Wield
https://steamcommunity.com/sharedfiles/filedetails/?id=1628211313
There would not be any game-breaking incompatibility, but dual wield does not work perfectly with this mod.
CE? no.
Some notes:
This mod is not finished yet. I still have some ideas that would be implemented in the future if I get time. And of course this is not a balanced mod, so just leave a comment if you have some ideas of making this mod more interesting. I might not respond to your comments, but I do read them.
A list of people to thank:
旋风 provided technical supports and made some awesome codes.
Beidou gives me some wonderful examples of game effects, and some effects sprites are made by him.
Thank VE team for making the framework.
I want to thank members of FromSoftware who made the game Bloodborne™, which is truly a masterpiece.
Most of the textures are made by Verniy709.
Most of the XMLs are done by Verniy709.
All sounds used in this mod are from Bloodborne™.
Supported Languages:
English
I integrated Chinese translation into this mod. The translation was done by 云无意。https://steamcommunity.com/sharedfiles/filedetails/?id=2800679437
Japanese https://steamcommunity.com/sharedfiles/filedetails/?id=2800583193
Attention! This mod has been carefully curated to adhere to the standards set by Call of Duty: World at War. It has undergone censorship to ensure no symbols or language inciting hatred is present in any texture or description. It is important to note that this work does not refl
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.