// Management · RimWorld Mod
Body Bags
Every colony has casualties.
Every colony has casualties. Handle them with dignity.
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Body Bags adds craftable body bags that let your colonists wrap corpses to prevent mood debuffs, slow decomposition, and keep your colony presentable after raids.
Features
- Craftable Body Bags Four types available: Basic (cloth), Reinforced (synthread), The Fallen (synthread alt), and Sealed Biohazard (devilstrand and hyperweave).
- Right Click Bagging Select a colonist, right click a humanlike corpse, and select Bag corpse.
- Full Visual Coverage Bagged corpses are fully wrapped with a custom body bag texture. Bags will appear clean or bloody depending on the cause of death.
- Mood Protection Bagged corpses do not trigger observed corpse mood penalties.
- Decomposition Control Rotting is slowed or completely stopped depending on the bag tier.
- Rotate Body Bags Click a bagged corpse and press Rotate, or right click with a pawn selected.
- Unbag Anytime Right click to remove the body bag and recover the item.
- Designator Button Mark multiple corpses for bagging directly from the Orders tab.
- Vanilla Compatible Bagged corpses can still be buried, cremated, or hauled normally. Only works on humanlike pawns, not animals.
- Save Safe Bag state persists across sessions without issue.
Bag Types
- Basic 50% slower decomposition. Made from cloth. White and grey bag.
- Reinforced 75% slower decomposition. Made from synthread. Dark black bag.
- The Fallen 75% slower decomposition. Made from synthread. Military green bag.
- Sealed Biohazard 100% decomposition stopped. Made from devilstrand and hyperweave. Yellow biohazard bag.
How to Use
• Craft body bags at a tailoring bench.
• Select a colonist, right click a corpse, and select Bag corpse.
• Or use the Bag Corpse designator from the Orders tab to mark multiple corpses.
• Colonists will automatically pick up a bag and wrap the corpse.
• click bagged corpses to rotate or unbag them.
Requirements & Compatibility
Requires RimWorld 1.6 and Harmony. Harmony must be loaded before this mod.
Should be compatible with most mods. Does not modify core game systems and uses Harmony postfix and prefix patches only.
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