// Management · RimWorld Mod
CAI 5000 duty fix
Clears CombatAI custom duties and assault states when a pawn is recruited or loaded, preventing recruited raiders from retaining hostile behavior.
Clears CombatAI custom duties and assault states when a pawn is recruited or loaded, preventing recruited raiders from retaining hostile behavior.
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This is a fix for an issue that many users of CAI 5000 have experienced with pawns not resetting their combat brain after being recruited, making them wander around instead of behaving like a good colonist in certain situations.
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