Carry More Medicine
What does it for? a simple carry more medicine mod. Increases the maximum quantity of medicine to 10. (in game default is 3) special thanks) - ᴀʟᴀᴛᴛᴀ
What does it for?
a simple carry more medicine mod. Increases the maximum quantity of medicine to 10. (in game default is 3) special thanks) - ᴀʟᴀᴛᴛᴀSimilar Mods
EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
- mod
- 1.6
- 1.5
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- mod
- 1.0
- 1.1
Vanilla Furniture Expanded - Power
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
- mod
- 1.6
- 1.5
Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
- mod
- 1.6
- 1.5
More Mods by MN
Less Demanding Beggar
What does it do? just a simple and light mod. in the frontier world, beggars were like robbers. they demand all my property. you can make beggars more 'beggar-like' through this mod settings. the lower you set this slide value, the more humble your opponent will be.
- mod
- 1.5
Suppress Teetotaler Trait
What does it for? sometimes those who have the chemical dependency genes, they have the teetotaler trait. it seems to be human said "yo, i don't need water. and foods." even when they ends up in a coma and is medicated, they get angry. how chad :( now chemical dependeny genes sup
- mod
- 1.5
Auto Animal Flap
What does it for? A simple auto animal flap & auto fence gate. Powered operation allows people and animal to move through the door without slowing down. the cost is steel x25, industrial component x1, fabric(or leathery) x25 and 25W need it.
- mod
- 1.5
Kibble Plate
What does it for? a simple food bowl for feeding animals. this can only one stack store of raw foods or hay, kibble. building category is Misc. the cost is (metalic, woody, stony) x10. do respect for your animals. and prisoners. With compability Leftovers Animal Foods Extended
- mod
- 1.5
More Management Mods
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- mod
- 1.0
- 1.1
Defensive Positions
Allows your colonists to remember their position during base defense.
- mod
- 1.0
- 1.1
Replace Stuff
Place buildings anywhere, on top of existing things, and the game will handle it.
- mod
- 1.1
- 1.2
Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
- mod
- 1.6
- 1.5