// Management · RimWorld Mod
【CA】Time Stop Pocket Watch 时间怀表
Chronos Pocket Watch for 1.
Chronos Pocket Watch
for 1.6Introduction
"Time, art thou an illusion of the mind, or a truth of matter?" Adds one item (Chronos Pocket Watch) and one structure (Chronos Altar). The former can stop time, while the latter is used to place the watch and perform a ritual.Content
Chronos Pocket Watch
- [] An ancient artifact, cannot be crafted. [] Freezes time for the entire world when activated. [] Duration and cooldown are affected by psychic sensitivity (OP mode can be enabled in settings). [] Bullets hover, flames stand still, enemies are frozen.
- The wearer can move freely during the time stop.
Chronos Altar
- [] A buildable mysterious altar. [] Obtain an "Echo of the Watch" through the "Dialogue with the Divine" ritual. [] The ritual requires a colonist to converse near the altar. [] Upon completion, grants an Echo of the Watch, making the wearer immune to the time stop.
- The altar can select a protected area, where time is not stopped.
Echo of the Watch
- [] A lingering shadow of the pocket watch. [] The wearer is not frozen during a time stop. [] Multiple characters can possess time stop immunity simultaneously. [] Obtained via the altar ritual.
Acquisition
Chronos Pocket Watch: Three days into the game, you will receive a quest. Travel to an ancient ruin, defeat the mechanoid guards, and claim the Chronos Pocket Watch. Echo of the Watch: Construct the Chronos Altar (requires 5000 Gold + 5000 Steel). Have a colonist perform the "Dialogue with the Divine" ritual to obtain it.Time Stop Effects
When time is stopped:- [] All unprotected pawns cease activity. [] Bullets and projectiles hover in mid-air. [] Flames freeze and do not spread. [] Plant growth halts. [] Weather changes pause. [] The narrator pauses (no raid events). [] Injuries and illnesses do not worsen. [] Food does not rot.
- All of this can be changed in the settings menu!!!
Mod Settings
Adjustable in the mod settings:- [] Base duration (default: 5 seconds) [] Maximum duration (default: 15 seconds) [] Base cooldown (default: 30 seconds) [] Minimum cooldown (default: 10 seconds) [] Whether to pause plant growth [] Whether to pause weather changes [] Whether to pause need decay [] More options...
Compatibility
- [] Safe to add to existing saves. [] Compatible with RimTalk (pauses speech bubbles during time stop). [] Does not modify vanilla defs. [] May conflict with other mods that modify time/tick (no issues found in testing with 480 mods, but mentioned as a precaution).
About This Mod
The principle involves hooking and hijacking ticks to achieve the time-stop effect. Theoretically, it can even act as an optimization mod. My save with RJW running at 400 TPS soared to 2800 TPS when time was stopped. With a protected area designated (semi-normal game flow) and the narrator not stopped, it still maintained 1400 TPS. The mod offers many configurations for full customization.Language Support
- [] 简体中文 (Simplified Chinese) [] English
Credits
Inspiration: JoJo's Bizarre Adventure – "Za Warudo"Feedback
If you encounter bugs or have suggestions, feel free to leave a comment!"Toki yo tomare!" This mod was developed with the assistance of AI.