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【CA】Time Stop Pocket Watch 时间怀表

【CA】Time Stop Pocket Watch 时间怀表 mod preview for RimWorld

Chronos Pocket Watch for 1.

Chronos Pocket Watch

for 1.6

Introduction

"Time, art thou an illusion of the mind, or a truth of matter?" Adds one item (Chronos Pocket Watch) and one structure (Chronos Altar). The former can stop time, while the latter is used to place the watch and perform a ritual.

Content

Chronos Pocket Watch

  • [] An ancient artifact, cannot be crafted. [] Freezes time for the entire world when activated. [] Duration and cooldown are affected by psychic sensitivity (OP mode can be enabled in settings). [] Bullets hover, flames stand still, enemies are frozen.
  • The wearer can move freely during the time stop.

Chronos Altar

  • [] A buildable mysterious altar. [] Obtain an "Echo of the Watch" through the "Dialogue with the Divine" ritual. [] The ritual requires a colonist to converse near the altar. [] Upon completion, grants an Echo of the Watch, making the wearer immune to the time stop.
  • The altar can select a protected area, where time is not stopped.

Echo of the Watch

  • [] A lingering shadow of the pocket watch. [] The wearer is not frozen during a time stop. [] Multiple characters can possess time stop immunity simultaneously. [] Obtained via the altar ritual.

Acquisition

Chronos Pocket Watch: Three days into the game, you will receive a quest. Travel to an ancient ruin, defeat the mechanoid guards, and claim the Chronos Pocket Watch. Echo of the Watch: Construct the Chronos Altar (requires 5000 Gold + 5000 Steel). Have a colonist perform the "Dialogue with the Divine" ritual to obtain it.

Time Stop Effects

When time is stopped:
  • [] All unprotected pawns cease activity. [] Bullets and projectiles hover in mid-air. [] Flames freeze and do not spread. [] Plant growth halts. [] Weather changes pause. [] The narrator pauses (no raid events). [] Injuries and illnesses do not worsen. [] Food does not rot.
  • All of this can be changed in the settings menu!!!

Mod Settings

Adjustable in the mod settings:
  • [] Base duration (default: 5 seconds) [] Maximum duration (default: 15 seconds) [] Base cooldown (default: 30 seconds) [] Minimum cooldown (default: 10 seconds) [] Whether to pause plant growth [] Whether to pause weather changes [] Whether to pause need decay [] More options...

Compatibility

  • [] Safe to add to existing saves. [] Compatible with RimTalk (pauses speech bubbles during time stop). [] Does not modify vanilla defs. [] May conflict with other mods that modify time/tick (no issues found in testing with 480 mods, but mentioned as a precaution).

About This Mod

The principle involves hooking and hijacking ticks to achieve the time-stop effect. Theoretically, it can even act as an optimization mod. My save with RJW running at 400 TPS soared to 2800 TPS when time was stopped. With a protected area designated (semi-normal game flow) and the narrator not stopped, it still maintained 1400 TPS. The mod offers many configurations for full customization.

Language Support

  • [] 简体中文 (Simplified Chinese) [] English

Credits

Inspiration: JoJo's Bizarre Adventure – "Za Warudo"

Feedback

If you encounter bugs or have suggestions, feel free to leave a comment!
"Toki yo tomare!" This mod was developed with the assistance of AI.