// Management · RimWorld Mod

CE Extensive Animal Balance Tweaks

by Bean

1.61.5
Steam ↗
CE Extensive Animal Balance Tweaks mod preview for RimWorld

Intro Have you ever found it strange (and imbalanced) that platemail can make your pawn practically invulnerable to Bears/Rhinos?

Intro

Have you ever found it strange (and imbalanced) that platemail can make your pawn practically invulnerable to Bears/Rhinos? Or that Bears/Rhinos have less armor then leather armor made out of their hides? Or that wild animal events are so much easier in CE? This mod fixes that. Insectoids/Mechanoids are largely unchanged.

Example values:

Hippos/Rhinos/Elephants ~3-4mm armor & 30-50 blunt ap Bears 2-3mm armor & ~10mm sharp ap and ~20-30 blunt ap Boar/wargs 1-3mm armor & 10-15mm sharp ap Big cats ~5-8 mm sharp ap Horses/Elks 14-26 blunt ap and much much more also bumps up body part hp for some large animals.

Current support

Core Anamoly Odessey Vanilla Animals Expanded. Vanilla Animals Expanded - Endangered. Vanilla Animals Expanded - Waste. Vanilla Animals Expanded — Royal Animals. Vanilla Expanded — Genetics. Vanilla Factions Expanded - Insectoids 2. Dragons Descent. Megafauna.

Recommended (not required) mods:

Buffs 'n Nerfs for the Generic Ammo Experience. CE Anomaly Buff.

Notes

Play with the dev branch CE https://combatextended.lp-programming.com/CombatExtended-latest.zip. or steam latest dev