// Management · RimWorld Mod

CE SkillAffectsWarmup

Description This mod allows you to modify how much the shooting skill affects the warmup time (i.





Description


  • This mod allows you to modify how much the shooting skill affects the warmup time (i.e. the initial time before a shot is taken) in Combat Extended
  • You can set concrete percentages from 10% to 300% for the shooting skill levels 0, 5, 10, 15 and 20. The value inbetween are interpolated
  • Warning: In order for the results to actually work I removed the post processing curve which else would have overriden the values from this mod. So drastic changes are actually possible with massively increased or decreased warmup times
  • Should be save to add or remove mid game


Dependencies


Obviously, Combat Extended. Moreover, you need Harmony

How to validate the mod behavior


  • Look at the aiming time stat of your pawn (see screenshot)
  • See the changed warmup time
  • Tweak the settings to your liking in the mod menu
  • Notice the changes in the actual aiming time


A collection of all my rimworld mods


https://steamcommunity.com/sharedfiles/filedetails/?id=3554618789