CE Venom Tweaks
Venom Buildup Tweaks for Combat Extended.
Venom Buildup Tweaks for Combat Extended.
Is venom is too weak on enemies? Or maybe you think its too annoying when your colonists get poisoned?
This mod adds a settings page to tweak the hardcoded venom buildup mechanic in Combat Extended.
By default all the settings are equivalent to the vanilla Combat Extended values.
Also adds an optional (enabled by default) way to mitigate venom buildup via the Biotech blood infusion operation. It is well-balanced and configurable.
This allows low tech colonies that lack super doctors or industrial meds to stave off the guaranteed death from a bad run-in with cobras or a megapede -- assuming you are well prepared with hemogen packs and quick with the first-aid micro.