// Management · RimWorld Mod
Charge Stunners
1.6 Adds nonlethal spacer stun weapons to the game. Do you have a petting zoo of prisoners? Are you a cracked out pacifist that doesn't want to kill anyone? Then boy oh boy is this mod for you! This mod add two spacer guns to the game that give whatever organic target they shoot
1.6
Adds nonlethal spacer stun weapons to the game.
Do you have a petting zoo of prisoners?
Are you a cracked out pacifist that doesn't want to kill anyone?
Then boy oh boy is this mod for you!
This mod add two spacer guns to the game that give whatever organic target they shoot the "anesthetic" hediff, rendering the target unconscious for a max of two days.
The target is left completely unharmed in the process, and is thus yours to do what you will with.
Just like Stargate! ...or Startrek, or Starwars...
You can set whether or not raiders are allowed to spawn with these weapons (off by default) by doing the following:
Navigate to where the mod is installed:
[ Steam\steamapps\workshop\content\294100\2994740520\defs\Chargestunners.xml ]
Edit with a text editor of your choice and change the ChargeStunner field to Gun
it should look like:
Gun
Repeat the last step for both the rifle and the pistol
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Narrators note:
1) This mod is kinda OP, use at your own discretion.
2) If you believe you can make better assets for the mod, I wont stop you.
3) Consider this mod to be open source.
4) Based upon the 'Plague gun' by Jecrell, same stuff, different settings.