crystalroid Mechanoids
Adds Crystalloids, a new mechanoid faction utilizing advanced crystal engineering.
Adds Crystalloids, a new mechanoid faction utilizing advanced crystal engineering.
This mod introduces three new mechanoids, each with unique roles and abilities.
Mid-tier Mechanoids
Crystalloid
The standard worker and combat mechanoid.
Crystalloid-Shotgun
A close-combat specialist with high armor and devastating burst firepower.
High-tier Mechanoid
Crystalloid-Defender
A defensive mechanoid capable of generating a special team shield that protects allies. Damage taken by allies inside the shield is partially absorbed by the Crystalloid-Defender.
Unique Shield System
All Crystalloids come equipped with a special multi-layered shield system, made up of 3 distinct barrier layers.
As the shield layers are destroyed, the Crystalloid’s appearance changes to reflect its damaged state.
Detailed Descriptions
Crystalloid
A versatile all-purpose mechanoid. It can fight, cook, chop wood, and perform basic colony tasks.
Crystalloid-Shotgun
A heavily armored melee-range mechanoid, designed for brutal close-quarters combat with overwhelming burst fire.
Crystalloid-Defender
Generates a protective shield bubble that safeguards nearby allies. The Crystalloid-Defender itself absorbs incoming damage for anyone inside the shield.
This damage absorption is handled by its layered barriers, and once all layers are depleted, the shield can no longer protect the team.
Planned Features (Upcoming Updates)
Crystalloid-exclusive research tree
Mining-specialist Crystalloid
Crystalloid Boss unit
Advanced high-tier Crystalloids
And more...
Since it was translated by Chatgpt, there may be errors.
Have a water level of about r15
Update
Fixed barrier texture glitches (probably)