// Management · RimWorld Mod

Dark Entity Faction Restoration

by DKEAY

1.61.51.4
Steam ↗
Dark Entity Faction Restoration mod preview for RimWorld

Set the Dark Entity added in the Anomaly DLC to a standard faction to address the threat detection feature added by some mods that treat the Dark Entity as a standard faction, preventing it from spawning attacks Please make sure you have read the text below before using it What w

Set the Dark Entity added in the Anomaly DLC to a standard faction to address the threat detection feature added by some mods that treat the Dark Entity as a standard faction, preventing it from spawning attacks

Please make sure you have read the text below before using it

What will this mod do?
This mod converts dark entities from a separate faction to a generic faction, which fixes the inability to spawn dark entity attacks caused by threat monitoring radars

What bugs will there be with this mod?
The mod converts dark entities into generic factions, so the special raid prompts in the DLC will disappear in small parts

How is this mod made?
This mod code is 100% from the k2.5 fast version large model of kimiAI developed by the Dark Side of the Moon, so anyone can use the code of this mod for 2 creations

Does this mod support mid-joining?
Yes

Does this mod support mid-term removal?
Theoretically, yes

Have you tested this mod author?
Only flesh and blood beast attack, giant pit, night nightmare, Anomaly ending

Follow-up updates?
This mod will not continue to update after fixing the bug, unless 1.7 adjusts the faction logic

Incompatible mods?
Currently known:
The reason is that the dark entities are converted into general factions, so the entity uses general body data by default, and the damage hitting the general part will not limit the damage limit, resulting in immediate death and an error, and there will be a small judgment delay after death, if it is held by any unit at this time, then will still try to play the animation, although it will only cause an error and a very small performance occupancy, so if this mod and are enabled at the same time, It is recommended to turn off the animation function of or choose to set on the log page to off before encountering dark entities and fighting, to reduce the trouble caused by red letters

What else is there to say?
The author hereby warns all players in the rimworld that if it is not necessary, please do not download this mod, this mod is only for players who do not want to uninstall the DLC and do not want to uninstall the mod that will cause problems with the attack and want to experience the attack