// Management · RimWorld Mod

Drug Runners

Drug Runners mod preview for RimWorld

We don't need those guys anyways.

We don't need those guys anyways. We'll do it better. With Blackjack, and hookers. What's the harm with a little "fun" while you're working anyways? First things first, I gotta get some sleep to let this hangover wear off. Starting tomorrow, I'm a new man, baby. Here I come, Rimworld.
Difficulty: Very Hard
Start: Good
Starting Options: OK
Goals: Expansion, Drug Manufacturing, Trade


Your faction will be a New Tribe.
Start with 3 people.
Player starting characters have a 33% chance to start with hangover.
Start with research: Tree sowing
Start with research: Drug production
Start with research: Pemmican
Start with research: Packaged survival meal
Start with research: Sterile materials
Start with research: Nutrient paste
Start with research: Electricity
Start with research: Battery
Start with research: Firefoam

Start with:
-Silver x750
-Packaged survival meal x50
-Medicine x30
-Component x20
-Autopistol
-Revolver
-Pump shotgun
-Flak vest
-Monkey x2
-Steel x300
-Wood x300

Map is scattered with:
-Ship chunk x5
-Steel x775
-Packaged survival meal x7

Tags

  • scenario