// Medical · RimWorld Mod

EPOE Replacement Expansion

EPOE Replacement Expansion mod preview for RimWorld

This has been integrated into the new EPOE fork, which you should be using instead of the original.

This has been integrated into the new EPOE fork, which you should be using instead of the original. As such, and because I'm working on a separate prosthetics mod, this one is now officially unsupported.

Adds several basic replacement options so you can heal more injuries without spending too much on them:

- A simple replacement spine. It still requires Bionics, but requires less plasteel and fewer components at the cost of small penalties to movement (10%) and manipulation (5%).

- Simple replacement ribs. These only require plasteel rather than the various drugs normal EPOE replacement spines need.

- Replacement radii (replacing the radius bone in the arm). These only require plasteel.

- Neuromuscular framework: An expensive item (50 Hyperweave, 3 Glitterworld Medicine, and 3 Advanced Components) which removes the Bad Back and Frail hediffs completely. It's arguably too expensive for the former because you can cure that with a bionic spine, but it was balanced for healing the latter.

- Replacement fingers and toes. Only bionic options are available, since lower tech wouldn't work logically and you can just used advanced bionic hands if you really want an upgrade rather than a replacement. These cost one-fifth as much and provide one-fifth the bonuses.

- Synthetic Skin, which can fix scars. This used to be in base EPOE but was removed because they can be used to heal any scar, including brain injuries. This is still possible, but it's not hard to restrain yourself from doing so if you care about balance. They were made a bit cheaper, since scars are more annoying than anything, but still require 30 Synthread and 2 Glitterworld Medicine total.

Non-Steam download available here.

Mod Compatibility


- Requires Expanded Prosthetics and Organ Engineering, of course.