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Everfiring Turrets

Everfiring Turrets mod preview for RimWorld

Is it too late for a stupid April Fools' mod?




Is it too late for a stupid April Fools' mod? I don’t think so.

So here I present to you: Everfiring Turrets
Your turrets will never stop shooting with no cooldowns, just endless bullets! (But their damage is cut in half.)
Is it balanced? No clue, but I highly doubt it.

I didn't test this much hope nothing breaks!





I suggest pairing this with Reel's Turret Pipeline so you don't go insane refilling turrets.

In theory this mod should work fine on 1.6

Mod support:
VFE - Security (1.5 ONLY)
Laser Weapons: Re-Examined
Security: Re-Examined (1.5 ONLY)
Non-Lethal: Re-Examined

(Credit to u/CommanderLink for the idea)