Execution by Firing Squad
Replaces the vanilla throat-cutting execution with a gunshot to the head using the currently equipped ranged weapon.
Replaces the vanilla throat-cutting execution with a gunshot to the head using the currently equipped ranged weapon.
Features:
- If the executioner doesn't have a ranged weapon, it defaults to the vanilla melee cut.
- Applies to all executions (guilty pawns, slaves, prisoners, and ideology rituals).
- Fully compatible with Combat Extended (CE).
Known Issues:
- Executing colonists or slaves while using the "PossessionsPlus" mod may cause a bug where the pawn doesn't fully die due to inheritance logic. Executing prisoners works perfectly.
DISCLAIMER: All code was written by AI, because I didn't want to spend a few weeks learning how to do it.