// Weapons · RimWorld Mod

Explosive Slave Collar

Explosive Slave Collar mod preview for RimWorld

Explosive Slave Collar Three ways to discourage unauthorized career changes.

Explosive Slave Collar

Three ways to discourage unauthorized career changes. Explosive Slave Collar adds three craftable control-collar implants for prisoners and slaves. Each collar watches for prison breaks and, when Ideology is active, slave rebellions. After a short warning countdown, it responds according to the installed model.

Collar models

  • Explosive collar — Detonates lethally. The wearer receives a collar-specific death message, while the blast can also damage nearby people, furniture, and structures. A convincing argument for remaining indoors.
  • Anesthetic collar — Releases fast-acting anesthetic and renders the wearer unconscious. It carries two doses and can be refilled with industrial medicine after both are spent.
  • Shock collar — Temporarily incapacitates the wearer with an electrical discharge. It carries one charge and is reloaded using a reusable shock capacitor.

Features

  • Supports ordinary prisoners and Ideology slaves.
  • Visible arming notification and live three-second countdown.
  • Nonlethal wearers remain prisoners or slaves after recovering.
  • Functional collars slow an Ideology slave's suppression loss by up to 7.5 percentage points per day.
  • Empty anesthetic and depleted shock collars lose their deterrence effect until reloaded.
  • Active payloads affect any wearer's mood: −6 explosive, −3 charged shock, and −2 loaded anesthetic. Empty reloadable collars impose no mood penalty.
  • Masochists, wimps, body purists, and body modders have distinct, stackable reactions to active collars.
  • Shock capacitors are assembled, charged, recovered after a successful reload, and reused through a powered machining table.
  • All collar hardware is manufactured at a powered machining table.
  • Only one control collar can occupy a pawn's neck at a time.
  • Removal is non-violating but destroys the tamper-resistant device.

Compatibility

  • RimWorld 1.6
  • Works with Core alone
  • Ideology is optional and enables slave-rebellion detection and suppression deterrence
  • Compatible with the official DLC set
  • No Harmony dependency
  • Preserves the original package ID, explosive-collar definitions, and save fields
Existing saves using the original explosive-only release should continue to recognize installed explosive collars and collar items. The anesthetic and shock systems are additive.

Feedback

If you encounter an error, please include the circumstances, active mod list, and relevant section of RimWorld's Player.log. Reports involving interactions with other mods are welcome.