FieldSalvage
FieldSalvage is designed to reduce the amount of free equipment you receive after raids.
FieldSalvage is designed to reduce the amount of free equipment you receive after raids.
In vanilla RimWorld, the amount of free weapons you can accumulate after raids can get stupidly high and can make researching and crafting your own gear feel far less important.
So, rather than simply deleting gear, or biocoding it like some alternatives, FieldSalvage dismantles the weapons and apparel of hostile pawns when they are downed, allowing you to still receive a reasonable reward for surviving raids.
Food, medicine, resources and other unrelated inventory items are left untouched. Only weapons and apparel are processed.
If FieldSalvage cannot safely determine how an item should be dismantled, it will leave the item alone rather than guessing.
Masterwork and legendary equipment/apparel will remain untouched. I will later add settings to adjust this.
Combat Extended compatible.
Should work with most other mods.
Save-file compatible.
I will continue to work on this. Any issues or bugs please let me know.