// Weapons · RimWorld Mod
Forced Rearmament
Overview Since Rimworld Ver1.
Overview
Since Rimworld Ver1.5, Pawns will now rearm dropped weapons when recovering from a knockdown, but there are cases where Pawns forget about their weapons while they are knocked down or put off re-arming. This occurs frequently and the movement the player expects is not achieved. This mod changes colonist and slave to actively pick up dropped weapons.Compatible mod
Dual Wield Dual Wield - ContinuedSpecial Thanks
Thank you to CrazyCopepod for the wonderful preview image.Support Discord
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Q: What is the difference between this mod and where is my weapon? A: For the user it is the same as "Where is my weapon?" Q: Will enemies also be rearmed by this mod?. A: Enemy behavior remains the same with or without this mod.Only the Colonist and your Slave will benefit from this mod. Q: The battlefield where his weapon is currently on the ground is dangerous, so I would like to suppress rearmament. A: Draft the pawn, and they will completely forget about the weapon. They will also forget about it if they are rescued and carried away while downed. Additionally, if a downed colonist was being hauled, re-arming will be delayed until the enemies are repelled and the map is safe.Caution
Redistribution of this MOD data is prohibited.Memo
I have other wonderful mods published, so I would be happy if you would take a look. (^ω^) If you are impressed by this mod, you can treat the author to coffee as an option.