Glitterworld Colony Mission
Seven well-prepared colonists, ready for whatever the Rim has to throw at them.
Seven well-prepared colonists, ready for whatever the Rim has to throw at them. Best suited for high-difficulties to maintain a challenge.
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The seven of you have recently landed, the shuttle that took you planet-side disappearing into the glare of the sun as you shield your eyes. You all left the Glitterworld in the hopes of feeling something fresh and organic, compared to the sedate feeling common to the sims. Now that the first non-climate controlled air hits your skin, it begins to sink in that this is real. Will the experience live up to your dreams, or will your group crumble under the pressure of reality?
Included in your starting package are two premium beds, a veritable ark of animals for all purposes, a starting tech package, a large resource stockpile and a full compliment of weapons and armor for a modest militia. Make sure that you have a diverse skill compliment among your starting crew, for there will be a need for every role once you begin. Additionally, a package has been granted that will enable rapid (120%) smoothing of tiles and walls!
It isn't all good news, though. Your requisition order for a Thrumbo was denied.
Your faction will be New Arrivals.
Start with 7 people, chosen from 10. It is advisable that you have at least one high-skill animals handler, an array of skilled shooters (you are a juicy target!) as well as skilled growers and constructors to establish your settlement quickly.
Medical skill and social are technically optional, as you will be starting with glitterworld medicine and a larger colony. Of course, that is a risk you will have to consider for yourself. Good luck.
Start with:
- Increased starting resources
- Many high-tier animals
- Midgame weapons selection and armor
- Several midgame techs unlocked
- Extra changes of clothes
- A few bionic backup parts