Gravship Launch Site Timeout
Makes gravship launch sites go away after a customizable amount of time (default 1 year).
Makes gravship launch sites go away after a customizable amount of time (default 1 year). Note: the map is reset if you don't use a grav anchor since the tile is still destroyed.
Similar Mods
Blueprints
Blueprints allow the quick construction of repetitive rooms/areas.
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- 1.0
- 1.1
Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
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- 1.6
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Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
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Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
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More Mods by OceanicOxen
Dead Mechs Remember Group
Tired of your dead mechs having amnesia about their group when you inevitably revive them?
- mod
- 1.6
- 1.5
Default Xenotypes Template
Makes premade Xenotypes such as Genies and Hussars show up as templates in the gene assembler.
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- 1.5
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Phoenix Lords
Adds a phoenix xenotype as well as weaponry and various other content for said xenotype.
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- 1.6
OceanicOxen's Flavor Pack
Used as a mod where I can dump a bunch of small features I want for colony lore purposes.
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More Management Mods
Replace Stuff
Place buildings anywhere, on top of existing things, and the game will handle it.
- mod
- 1.1
- 1.2
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- mod
- 1.0
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Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
- mod
- 1.6
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Wall Light
As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh
- mod
- 1.1
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