// Management · RimWorld Mod

Grouped Pawns Lists

by 76561198052696897

1.61.51.41.31.21.1
Steam ↗

This mods adds grouping feature to lists of pawns UI.

This mods adds grouping feature to lists of pawns UI.

All vanilla tabs are compatible.
Also as many moded ones.

- works with Numbers;
- works with Work Tab
SInce the orginal version of Work Tab is abandoned, there are multiple forks in existance. I can recommend one created by 0。0: https://steamcommunity.com/sharedfiles/filedetails/?id=3453549086
Arof's one should work now too, but they are a naughty boy or gal

Can be safely added/removed midgame

Plans:

- mech with no overseer
- animal training propper header icon
- horizontal scroll for Numbers
- user defined grouping
- grouping by column value (WIP)
- race tags (predator, farm animal, etc) (maybe I still want to do it?)
- settings per table:
-- disable group header cells
-- enable horizontal scroll


Source Code:
https://gitlab.com/krypt_lynx/PawnTableGrouped/

Lisence
MIT
- you can include it into modpack
- license allows to do whatever you what while you mentioning me as an original author, but I will ask to not republish the mod in steam workshop.
Just make a pull request and I will merge the changes.




Credits:
Gear icon: Dubs (reused from his Performance Analizer mod with permission)
Hospitality conpitability fix: TheRealLemon


Friendly reminder: Bugs I din't know about will not be fixed. Please, report them.


Changelog:

2.3.2
* Mods interaction init fixed
* .pdb files are not stripped anymore (needed for line numbers in stack trace)

2.3.1
* Regressed Numbers support fix
* Dawnsglow's Numbers fork compatibility

2.3.0
* performance optimizations
* crash caused by columns fix
* 1.6 columns update fix (missing columns are back)
* table catching events outside of the table area fixed
* Steam Deck input support?
+ Simplified Chinese localization
+ WorkTab forks support?
+ Grouping robots by overseer
+ Under the hood changes and refactoring