// Management · RimWorld Mod

Gunplay

by AUTOMATIC

1.61.51.41.31.21.1
Steam ↗

ABOUT Adds more cinematic effects to weapons: A.

ABOUT

Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon movement animation for pawns missing their targets - visual effects for particle collision - faster projectile speed for all projectiles B. Only for some vanilla weapons: - weapon animations for miniguns and bows - different sounds for some weapons For effects from the B category to work with other mods, modders would have to add an extension to their mods (XML only, no C# required). All changes, apart from projectile speed, are cosmetic. You can choose which ones you want in the mod settings dialog. This mod is safe to add or remove from a save file. Japanese translation by Proxyer. Chinese translation by NiAnyIGJQ.

OPTIONAL MODS

This is a list of mods that in some way or another use Gunplay to enhance their or other mods' weapons: - The Brotherhood Compendium - Mechalit Equipment + Faction 1.1 - Wall Mounted Turrets (Continued)

MODDER'S GUIDE

https://github.com/AUTOMATIC1111/Gunplay/wiki/Modding-guide

SOURCE CODE

https://github.com/AUTOMATIC1111/Gunplay

UPDATES

16-Jul-2021 - 1.3 - fixed incompatibility with Save Our Ship 2 for Rimworld 1.2 12-Aug-20 - 1.2 update 29-Feb-20 - added support for weapon animations