// Management · RimWorld Mod

Health and Skills Affect Stats

Health and Skills Affect Stats mod preview for RimWorld

Pawns' health, hediffs and skills affect their stats.

Pawns' health, hediffs and skills affect their stats.

Makes it so that intelligence increases a pawns learning speed.

Stats like manipulation, shooting and melee have effects on melee attack speed and shooting range/cooldown/aim delay, making it so that people who are hurt attack slower and nearer while pawns with bionics/archotech implants/body parts have better range and attack speed.

Pawns with high medicine and artistic leave less filth.

Pawns with high medicine have better injury healing factor and immunity gain speed.

A couple more changes like these. Makes the game more realistic imo.

Should be compatible with anything and everything as its patched into vanilla (?).

Feel free to make suggestions.