// Management · RimWorld Mod

Heat of the Desert

Heat of the Desert mod preview for RimWorld

Heat of the Desert Heat of the Desert increases the realism - and the challenge - of hot biomes.

Heat of the Desert

Heat of the Desert increases the realism - and the challenge - of hot biomes. In this complete package, the mod turns things up a notch with: - Configurable options to make plants more vulnerable to heat, including the possibility of death by heat - A reduction in the heat tolerance of animals - A reduction in the heat insulation gained with clothes and armor

Version 1.0a: Initial release

Mod options: - Plants die in excessive heat (default true) - Max temperature plants can survive in (default 50C) - Max temperature plants can grow in (default 45C) - Max optimal temperature for growth (default 37C) Mod changes: - Most animals' max comfortable temperatures reduced to the vanilla default of 40C - Reptiles and dromedaries reduced to 45C - Armor and clothes give half as much heat insulation (except Phoenix Armor) Note: Heat stroke occurs 10C above the maximum comfortable temperature

Modules

This is the complete release of Heat of the Desert. There are also smaller modules for players who only want a portion of the mod: Clothes and armor: https://steamcommunity.com/sharedfiles/filedetails/?id=2884588533 Creatures: https://steamcommunity.com/sharedfiles/filedetails/?id=2884623142 Plants: https://steamcommunity.com/sharedfiles/filedetails/?id=2884631728

Credit

The Harmony patches for this mod's plants module were heavily based on work done in Expandable Plants. Thank you to eagle0600 for being with me in spirit for this project.