// Management · RimWorld Mod

Immersive Human Sounds B18

An unofficial update to Ricky's Immersive Human Sounds Mod, from A16 to B18.

An unofficial update to Ricky's Immersive Human Sounds Mod, from A16 to B18.

A simple Mod that adds pain and death sounds to various pawns.
Now, battles will sound and feel more immersive and alive!

Base mod currently adds;

- Pain and Death sounds for human pawns.
- Foxes share sounds with Wargs, which fit oddly well.

These mods are currently supported;

Androids

- Androids also sound like human pawns, while Droids share pain and death sounds with Centipedes.

Ferians

- Since there are no Fox noises in Vanilla, they also share sounds with Wargs, which like the fox fit well for them.

Orassans

- Now your cat like Orassans even sound cat like.

Beast Man Tribes

- Added and shuffled around sounds so they now sound like their more animalistic counterparts.

Avali

- While there isn't any source on how they actually sound like, I hope you like how they sound like now.

Callistans

- While Callistans are canine like I felt human sounds fit better for them.

Ni'Hal

- There's something therapeutic about xenophobic driven mass "Purification".

Argonians

- This one is a little iffy honestly, may change at a later date.

Notice;

This mod should be loaded after all other mods mentioned here, but also you don't need any of these mods installed for this mod to work, they are added in a way that it can be used with or without them.

Planned;

- Leave suggestions if you have any ideas.

- Eventually replace assets that aren't mine to fully make it into my own mod.

Disclaimer;

- I won't be able to add in new sounds that don't have vanilla triggers, Tynan himself has to add the triggers into the game, before I can add sounds for stuff like Lovin' or sleeping.

- Still learning how to make new sounds (using vanilla assets right now).

Credits;

Ricky - Original Mod Author.

Drakortha - Sample video of human sounds.