Industrial Materials Consistency Patch (Concrete in Masonry & Fortifications)
Created by Airo from the RimWorld Mod Market at request by Sterling Kerman, with some mild adjustments by Sterling Kerman.
Created by Airo from the RimWorld Mod Market at request by Sterling Kerman, with some mild adjustments by Sterling Kerman.
This mod patches the recipes and processes between the Fortifications mods and "Expanded Materials - Masonry" so that the production of concrete is consistent/shared.
What this does is remove the concrete/concrete blocks added by Masonry and replaces them with the concrete from Fortifications. It then changes it so that the Cement Mix that Masonry adds is now needed to produce Concrete with the Fortification's production chain. It basically just patches concrete, it doesn't touch anything else that Masonry adds.
This mod was made to work with "Fortifications - Industrial", but should also work with "Industrial Concrete". Though, you'll probably get an error about missing "Fortifications - Industrial".
If Dub's Bad Hygiene is installed, it will also require water to be added to the Cement Mixer (by hand for the time being- not through pipes; DBH isn't an easy mod to work with).
If you have balancing suggestions or bugs to report, please don't hesitate to explain such in the comments.
NOTE: This mod is just for Fortifications and Masonry. It's possible in the future I may add VFE Classical support, but for now it is what it is. If you want something more expansive, check out this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3738766980