// Weapons · RimWorld Mod

Kindergarten weapons

by The Village Guy

1.51.41.31.21.11.0
Steam ↗
Kindergarten weapons mod preview for RimWorld

All weapons are and look like toys and have 0 power.

All weapons are and look like toys and have 0 power. In this context, traps and turrets are not weapons. Weapon textures/descriptions/sounds have been altered or replaced to make them resemble toys. Some weapons can still start fires and can still explode when burning.

This requires a completely different style of playing RimWorld as only melee fighting has effect. Turrets are not modified so there is at least a little challenge when attacking enemy bases. Decide for yourself if you want to use them, just like traps, depending on how difficult you want the game to be.

Compatibilty and quality disclaimer

This mod was made quickly, for fun. It overrides vanilla weapons. It works fine, but no effort was made to ensure compatibility. Due to it's simplicity it shouldn't be able to do any harm to saves. As long as other mods used do not patch or depend on the vanilla weapons and/or mechanoid system there should be no problems.

It will probably throw some errors after loading without the mod, but no damage should be done.

To contact me check the reddit link, where you will find a link to the rwp discord.

Thank you:
A significant part of the weapon textures are based on the Vanilla Weapons Retextured mod by Luizi, some fancy textures he made there.