// Management · RimWorld Mod

Korg Xenotype

This mod adds a new xenotype specifically engineered for combat.

This mod adds a new xenotype specifically engineered for combat.
They have a very short lifespan but reproduce rapidly, making them ideal for overwhelming enemies through mass assaults rather than carefully planned attacks.
The xenotype is inspired by various franchises featuring orc-like races, drawing on the idea of aggressive, fast-growing warriors created for war.
Currently, they can spawn as part of the Pirate faction.
Some features, such as the death-spawn mechanic, are still a work in progress and do not function yet.

This mod has no other items or other hidden features, just a simple xenotype.
This mod requires Expanded Biotech Style Genes framework to function.




Facial Animations does NOT work currently
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Elseud made all the descriptions, as usual.
Vis made the Storyteller
Det helpled with the Preview